Hey—
I’m Victor, a Cubanborn, Atlantabased dev who’s taken the scenic route to game
making. I’ve swapped lab coats, lesson plans, and recruitment pipelines for code editors
and controller tests, but the constant has always been building worlds that spark
wonder.

Below you’ll find three projects still leveling up—each one a playground where I directed the vision, wrote the code, and balanced the gameplay. They’re in active polish, so expect fresh updates every time you drop by. Ready to press Start? Scroll down and choose your adventure.
Ready to start?
Scroll down and choose your adventure.
Lucid’s Dream
Dream-diver Lucid climbs a nightmare tower to erase a cosmic bogeyman, aided by a reality-bending sprite.
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Rad Dad Redemption
An office-weary dad unlocks “Dad Mode” to save his family from enchanted forest creatures in a turn-based showdown.
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Iter Nimbus
A rebellious storm cloud surfs Jupiter’s skies to escape chaos, bulking up in collisions and slimming down through dry air.
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